Hello fellow racers!
Burnin’Wheels DCTR Chrome Edition
Version 0.1 beta
1. Game Materials
Download a copy of the rules presented here.
Print a RaceTrack using the „poster“ function of the Acrobat Reader. Currently there is only one Track Poster available here.
Print a CarCard, a DriverCard and a Track Sheet for each Player as required or desired. One Card each per Race Event (as you keep track of the game using the spaces on the Cards.
Optional: Fill out a Track Sheet using the Track Profile Cards. Or choose a matching Track Card for the selected track poster.
Optional: Fill out the DriverCard using the Driver Skill tables. Place the driver cards on the indicated fields of the Car Card.
Optional: Fill out the Car Card using the Car Type Performance tables. Place the car cards on the indicated fields of the Track Sheet.
Pick a Car fitting into the Category selected on the CarCard or appropriate for the race type. Any Car is allowed as long as the track owner (your racing host) has no obligations. You may use a Truck assuming the performance of a Formula Car but it certainly looks better if the car roughly resembles the stats on the CarCard.
2. Playing the Game
Gentlemen! Start your engines!
It’s time to place the Cars on the track. For the first event the Pole position and Start positions are determined by rolling two dice for each car. The car with the lowest dice rolle result gets the pole. The other cars are placed depending on their dice roll results, with the second lowest number placed on position 2 and so on.